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NULL pointer to instance in function MoveToVicinity of SCR_InventoryMenuUI crashes game
Awaiting internal Testing, NormalPublic

Description

Please provide the following when creating the Ticket:

Game Version number: 1.2.0.124
Modded?: No

Issue Description: If you drag a weapon magazine (for example, the Magazine_556x45_STANAG_30rnd_Ball) from the vicinity, then drag over a character storage BUT NOT DROP INTO STORAGE, then drag back over to the vicinity and drop it, it crashes the game consistently.
This is the error that appears:

Here's a gif recreating the crash, as well showing for example that a different item, like a weapon (the M21), doesn't cause this crash:

Details

Severity
Crash
Resolution
Open
Reproducibility
Always
Operating System
Windows 11 x64
Operating System Version
N/A
Category
General
Steps To Reproduce
  • Spawn into world with magazine placed on ground
  • Go into inventory, drag magazine from vicinity and hover over the character storage slot DO NOT DROP INTO STORAGE
  • Drag the selected magazine back over to vicinity and drop it as if you were putting it into the vicinity
Additional Information

Not sure if this is just a Workbench issue or not, didn't test outside of Workbench. Either way, still an error.

Event Timeline

Geez changed the task status from New to Awaiting internal Testing.Oct 29 2024, 2:28 PM

This is still causing crashes as of game stable version 1.2.1.169, any updates?