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The game does not see Steam when opening
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Description

Please provide the following when creating the Ticket:

Game Version number:1.2.0.124
Modded?:No (Yes/No)
If modded, please list the mods:

**Issue Description: It gives an error when opening the game. When I look at the log files, it says it doesn't see Steam.

Details

Severity
Crash
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Operating System Version
10.0.19045 Derleme 19045 - Sürüm 22H2 (İS Derlemesi 19045, 4780)
Category
General
Steps To Reproduce

I recently bought Arma Reforger and when I try to log in it gives an error like this

When I go to the error files of the game, it says the following.

Log C:\Users\oem\Documents\My Games\ArmaReforger\logs\logs_2024-08-29_16-29-35\console.log started at 2024-08-29 16:29:35 (2024-08-29 13:29:35 UTC)

16:29:35.977 ENGINE : FileSystem: Adding relative directory 'C:\Users\oem\Documents\My Games\ArmaReforger\logs\logs_2024-08-29_16-29-35' to filesystem under name logs
16:29:35.977 ENGINE : FileSystem: Adding relative directory 'C:\Users\oem\Documents\My Games\ArmaReforger\profile' to filesystem under name profile
16:29:35.978 ENGINE : Initializing engine.
16:29:35.979 ENGINE : Addon dirs:
16:29:35.979 ENGINE : dir: './addons'
16:29:35.979 ENGINE : dir: 'C:/Users/oem/Documents/My Games/ArmaReforger/addons'
16:29:35.980 ENGINE : Available addons:
16:29:35.980 ENGINE : gproj: './addons/core/core.gproj' guid: '5614BBCCBB55ED1C' (packed)
16:29:35.980 ENGINE : gproj: './addons/data/ArmaReforger.gproj' guid: '58D0FB3206B6F859' (packed)
16:29:36.033 ENGINE : FileSystem: Adding package './addons/data/' (pak count: 10) to filesystem under name ArmaReforger
16:29:36.036 ENGINE : FileSystem: Adding package './addons/core/' (pak count: 2) to filesystem under name core
16:29:36.036 RESOURCES : ResourceDB: loading cache (id=0 name=ArmaReforger path=./addons/data/resourceDatabase.rdb)
16:29:36.129 RESOURCES : ResourceDB: loading cache (id=1 name=core path=./addons/core/resourceDatabase.rdb)
16:29:36.130 RESOURCES : ResourceDB: loading cache (id=2 name=profile path=C:\Users\oem\Documents\My Games\ArmaReforger\profile/resourceDatabase.rdb)
16:29:36.130 RESOURCES : ResourceDB: loading cache (id=3 name=logs path=C:\Users\oem\Documents\My Games\ArmaReforger\logs\logs_2024-08-29_16-29-35/resourceDatabase.rdb)
16:29:36.216 ENGINE : GameProject load
16:29:36.216 ENGINE : Loaded addons:
16:29:36.216 ENGINE : gproj: './addons/core/core.gproj' guid: '5614BBCCBB55ED1C'
16:29:36.216 ENGINE : gproj: './addons/data/ArmaReforger.gproj' guid: '58D0FB3206B6F859'
16:29:36.218 ENGINE : GameProject load
16:29:36.218 INIT : GameProject load project data @"./addons/data/ArmaReforger.gproj"
16:29:36.218 RESOURCES (E): Wrong GUID/name for resource @"{C014582791ECBF24}Language/localization.st" in property "StringTableSource"
16:29:36.218 ENGINE : No Enfusion settings file loaded. Continuing with defaults
16:29:36.218 ENGINE : Locale info: system tr-TR (Turkish), user tr-TR (Turkish)
16:29:37.200 RENDER : (OK) Adapter 'NVIDIA GeForce RTX 3070' supports feature level 12_0
16:29:37.202 RENDER : Basic screen setup:
16:29:37.202 RENDER : Back buffer width x height: 1920x1080
16:29:37.202 RENDER : Back buffer format : TEXFMT_R8G8B8A8_SRGB (29)
16:29:37.202 RENDER : MSAA : none
16:29:37.283 RENDER : Driver for NVIDIA GeForce RTX 3070 is from 11.4.2024 (4 months, 21 days old)
16:29:37.283 RENDER : GPU_NVIDIA (0x10DE) (NVIDIA GeForce RTX 3070) with 1 GPU detected, VRAM 8018MB (fast 0MB), shared 8149MB, driver version 552.22, stereo not available
16:29:37.283 RENDER : Detected output devices:
16:29:37.283 RENDER : * 1 device/s connected to NVIDIA GeForce RTX 3070:
16:29:37.283 RENDER : Generic PnP Monitor (\\.\DISPLAY1), 1920x1080 (offset 0x0), 60Hz
16:29:37.283 RENDER : Concurrent frames limit 2
16:29:38.127 RENDER : Graphics device features
16:29:38.127 RENDER : Needed:
16:29:38.127 RENDER : * Highest supported shader model: 6.5 (6.0 needed)
16:29:38.127 RENDER : Optional:
16:29:38.127 RENDER : * Allow tearing (VSYNC) : 1
16:29:38.127 RENDER : * 16 bits : 1
16:29:38.127 RENDER : * Resource heap tier : 3
16:29:38.127 RENDER : * Persistent heaps (DRED) : 1
16:29:38.127 RENDER : * DRED 1.2 is supported by compiler
16:29:38.189 RENDER : Main RT format setup.
16:29:38.189 RENDER : Main RT format for quality 0: TEXFMT_R11G11B10F (26)
16:29:38.189 RENDER : Main RT format for quality 1: TEXFMT_R16G16B16A16F (10)
16:29:38.249 ENGINE : Job system settings: coreCount=12, shortJobContextCount=12, shortJobThreadCount=11, longJobThreadCount=5
16:29:38.388 AUDIO : Hoparlör (2- Realtek(R) Audio)
16:29:38.408 RENDER : RENDER : Reload shaders
16:29:38.409 RENDER : Enfusion shader version 124
16:29:38.717 RENDER : Loaded 3191 newer shader binaries
16:29:38.717 PROFILING : Reload shaders took: 308.053800 ms
16:29:38.717 ENGINE : Initializing inputs.
16:29:38.723 NETWORK : Initializing networking.
16:29:38.724 SCRIPT : SCRIPT : Initializing scripts
16:29:38.724 SCRIPT : SCRIPT : ScriptProjectManager init
16:29:38.724 PROFILING : ScriptProjectManager init took: 0.029500 ms
16:29:38.738 PROFILING : Initializing scripts took: 14.705400 ms
16:29:38.739 ENGINE : Enfusion engine successfully created.
16:29:38.839 PLATFORM (E): Steamworks: SteamAPI_Init failed. Is Steam running?
16:29:38.839 PLATFORM (E): Could not initialize platform services.
16:29:38.938 ENGINE (E): Unable to initialize the game
16:30:17.915 ENGINE : Game destroyed.
16:30:17.930 RPL : Pip::Destroy
16:30:17.945 RESOURCES (E): ==== Resource leaks ====
16:30:17.945 RESOURCES (E): ui/fonts/robotomono_msdf_28.edds 1

Additional Information

I recently bought Arma Reforger and when I try to log in it gives an error like this

When I go to the error files of the game, it says the following.

Log C:\Users\oem\Documents\My Games\ArmaReforger\logs\logs_2024-08-29_16-29-35\console.log started at 2024-08-29 16:29:35 (2024-08-29 13:29:35 UTC)

16:29:35.977 ENGINE : FileSystem: Adding relative directory 'C:\Users\oem\Documents\My Games\ArmaReforger\logs\logs_2024-08-29_16-29-35' to filesystem under name logs
16:29:35.977 ENGINE : FileSystem: Adding relative directory 'C:\Users\oem\Documents\My Games\ArmaReforger\profile' to filesystem under name profile
16:29:35.978 ENGINE : Initializing engine.
16:29:35.979 ENGINE : Addon dirs:
16:29:35.979 ENGINE : dir: './addons'
16:29:35.979 ENGINE : dir: 'C:/Users/oem/Documents/My Games/ArmaReforger/addons'
16:29:35.980 ENGINE : Available addons:
16:29:35.980 ENGINE : gproj: './addons/core/core.gproj' guid: '5614BBCCBB55ED1C' (packed)
16:29:35.980 ENGINE : gproj: './addons/data/ArmaReforger.gproj' guid: '58D0FB3206B6F859' (packed)
16:29:36.033 ENGINE : FileSystem: Adding package './addons/data/' (pak count: 10) to filesystem under name ArmaReforger
16:29:36.036 ENGINE : FileSystem: Adding package './addons/core/' (pak count: 2) to filesystem under name core
16:29:36.036 RESOURCES : ResourceDB: loading cache (id=0 name=ArmaReforger path=./addons/data/resourceDatabase.rdb)
16:29:36.129 RESOURCES : ResourceDB: loading cache (id=1 name=core path=./addons/core/resourceDatabase.rdb)
16:29:36.130 RESOURCES : ResourceDB: loading cache (id=2 name=profile path=C:\Users\oem\Documents\My Games\ArmaReforger\profile/resourceDatabase.rdb)
16:29:36.130 RESOURCES : ResourceDB: loading cache (id=3 name=logs path=C:\Users\oem\Documents\My Games\ArmaReforger\logs\logs_2024-08-29_16-29-35/resourceDatabase.rdb)
16:29:36.216 ENGINE : GameProject load
16:29:36.216 ENGINE : Loaded addons:
16:29:36.216 ENGINE : gproj: './addons/core/core.gproj' guid: '5614BBCCBB55ED1C'
16:29:36.216 ENGINE : gproj: './addons/data/ArmaReforger.gproj' guid: '58D0FB3206B6F859'
16:29:36.218 ENGINE : GameProject load
16:29:36.218 INIT : GameProject load project data @"./addons/data/ArmaReforger.gproj"
16:29:36.218 RESOURCES (E): Wrong GUID/name for resource @"{C014582791ECBF24}Language/localization.st" in property "StringTableSource"
16:29:36.218 ENGINE : No Enfusion settings file loaded. Continuing with defaults
16:29:36.218 ENGINE : Locale info: system tr-TR (Turkish), user tr-TR (Turkish)
16:29:37.200 RENDER : (OK) Adapter 'NVIDIA GeForce RTX 3070' supports feature level 12_0
16:29:37.202 RENDER : Basic screen setup:
16:29:37.202 RENDER : Back buffer width x height: 1920x1080
16:29:37.202 RENDER : Back buffer format : TEXFMT_R8G8B8A8_SRGB (29)
16:29:37.202 RENDER : MSAA : none
16:29:37.283 RENDER : Driver for NVIDIA GeForce RTX 3070 is from 11.4.2024 (4 months, 21 days old)
16:29:37.283 RENDER : GPU_NVIDIA (0x10DE) (NVIDIA GeForce RTX 3070) with 1 GPU detected, VRAM 8018MB (fast 0MB), shared 8149MB, driver version 552.22, stereo not available
16:29:37.283 RENDER : Detected output devices:
16:29:37.283 RENDER : * 1 device/s connected to NVIDIA GeForce RTX 3070:
16:29:37.283 RENDER : Generic PnP Monitor (\\.\DISPLAY1), 1920x1080 (offset 0x0), 60Hz
16:29:37.283 RENDER : Concurrent frames limit 2
16:29:38.127 RENDER : Graphics device features
16:29:38.127 RENDER : Needed:
16:29:38.127 RENDER : * Highest supported shader model: 6.5 (6.0 needed)
16:29:38.127 RENDER : Optional:
16:29:38.127 RENDER : * Allow tearing (VSYNC) : 1
16:29:38.127 RENDER : * 16 bits : 1
16:29:38.127 RENDER : * Resource heap tier : 3
16:29:38.127 RENDER : * Persistent heaps (DRED) : 1
16:29:38.127 RENDER : * DRED 1.2 is supported by compiler
16:29:38.189 RENDER : Main RT format setup.
16:29:38.189 RENDER : Main RT format for quality 0: TEXFMT_R11G11B10F (26)
16:29:38.189 RENDER : Main RT format for quality 1: TEXFMT_R16G16B16A16F (10)
16:29:38.249 ENGINE : Job system settings: coreCount=12, shortJobContextCount=12, shortJobThreadCount=11, longJobThreadCount=5
16:29:38.388 AUDIO : Hoparlör (2- Realtek(R) Audio)
16:29:38.408 RENDER : RENDER : Reload shaders
16:29:38.409 RENDER : Enfusion shader version 124
16:29:38.717 RENDER : Loaded 3191 newer shader binaries
16:29:38.717 PROFILING : Reload shaders took: 308.053800 ms
16:29:38.717 ENGINE : Initializing inputs.
16:29:38.723 NETWORK : Initializing networking.
16:29:38.724 SCRIPT : SCRIPT : Initializing scripts
16:29:38.724 SCRIPT : SCRIPT : ScriptProjectManager init
16:29:38.724 PROFILING : ScriptProjectManager init took: 0.029500 ms
16:29:38.738 PROFILING : Initializing scripts took: 14.705400 ms
16:29:38.739 ENGINE : Enfusion engine successfully created.
16:29:38.839 PLATFORM (E): Steamworks: SteamAPI_Init failed. Is Steam running?
16:29:38.839 PLATFORM (E): Could not initialize platform services.
16:29:38.938 ENGINE (E): Unable to initialize the game
16:30:17.915 ENGINE : Game destroyed.
16:30:17.930 RPL : Pip::Destroy
16:30:17.945 RESOURCES (E): ==== Resource leaks ====
16:30:17.945 RESOURCES (E): ui/fonts/robotomono_msdf_28.edds 1

Event Timeline

Geez changed the task status from New to Need More Info.Tue, Sep 10, 1:54 PM
Geez added a subscriber: Geez.

Hello Allahinaslani.
Do you still experience this issue? Have you tried to restart Steam/Your computer?
Regards,
Geez