I have 2 Vehicle events.
events.xml
<event name="VehicleTestEvent_1"> <nominal>1</nominal> <min>0</min> <max>2</max> <lifetime>300</lifetime> <restock>0</restock> <saferadius>1</saferadius> <distanceradius>1</distanceradius> <cleanupradius>1</cleanupradius> <flags deletable="0" init_random="0" remove_damaged="1"/> <position>fixed</position> <limit>child</limit> <active>1</active> <children> <child lootmax="0" lootmin="0" max="1" min="1" type="CAR1"/> </children> </event> <event name="VehicleTestEvent_2"> <nominal>1</nominal> <min>0</min> <max>2</max> <lifetime>300</lifetime> <restock>0</restock> <saferadius>1</saferadius> <distanceradius>1</distanceradius> <cleanupradius>1</cleanupradius> <flags deletable="0" init_random="0" remove_damaged="1"/> <position>fixed</position> <limit>child</limit> <active>1</active> <children> <child lootmax="0" lootmin="0" max="1" min="1" type="CAR2"/> </children> </event>
cfgeventspawns.xml
<event name="VehicleTestEvent_1"> <pos x="1000" z="1000" a="0"/> </event> <event name="VehicleTestEvent_2"> <pos x="1003" z="1000" a="0"/> </event>
These events will not spawn, since their spawn points are closer than 20 meters. The server shows this message: "spawn refused... too close to another one."
How can I change the minimum distance between these events to 2 vehicles spawn? Perhaps there is some kind of constant responsible for this distance?
I need exactly 2 different events. Making 2 spawn points in one event is not an appropriate solution