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Parachute landing and open sounds is not used
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Description

Currently the parachute is completely silent when opening and landing, although the sound files are in the game data.
To implement a landing sound, just add the path to the sound to this configuration parameter: CfgVehicles → ParachuteBase → soundGetOut[]={};

vanillarequested

I don’t know the volume and audibility range of the parachutist’s landing, I chose 250 meters

However

the parachute configuration has soundGetIn[]={};, added there sound does not play when parachute opens; but if you add Event Handler "GetIn" then the sound will work successfully on para open - issue?

vanillawon't workworks

If solve the problem with not worked soundGetIn[]={}; sound then it will be possible to make the sound of parachutes much-much better!

see this YT video comparison (vanilla (no landing and open sound at all) → modded open sound → modded landing sound)

Details

Severity
Tweak
Resolution
Open
Reproducibility
Always
Operating System
Windows 11 x64
Operating System Version
23H2
Category
Config

Event Timeline

TRAGER created this task.Jul 25 2024, 7:34 AM

pastebin example to make it work https://pastebin.com/kDxdaSHP

honger added a subscriber: honger.Jul 25 2024, 10:18 AM