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Improvements to water surface behaviors
Feedback, NormalPublic

Description

  1. Buoyancy components for world objects so that they can realistically interact with the ocean/wind/etc.

e.g Object floats realistically, perhaps option for proximity-based physics calculations (only simulating when nearby), can be bumped or interacted with depending on mass.

  1. Shader/Material for decals that allow the decal/texture to inherit animation/normals of water material beneath it to simulate 'floating' on top.

Details

Severity
Feature
Resolution
Open
Reproducibility
N/A
Operating System
Windows 10 x64
Category
General

Event Timeline

jujurat created this task.Jul 24 2024, 7:36 AM
This comment was removed by LouMontana.
Geez changed the task status from New to Feedback.Jul 25 2024, 12:08 PM