Lot of mods modding PlayerBase and adding netsynced variables. There is some limit. Please increase it little bit to prevent that problem:
ScriptMembersNetsync::RegisterVariable - max variables count limit reached
Lot of mods modding PlayerBase and adding netsynced variables. There is some limit. Please increase it little bit to prevent that problem:
ScriptMembersNetsync::RegisterVariable - max variables count limit reached
install many mods which adding netsynced variables to PlayerBase for example
What are the current restrictions? I don't know how many I need. Can you provide a configurable parameter?