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Modded Muzzle Component Dispersion Values Not Working In-Game
Assigned, NormalPublic

Description

Please provide the following when creating the Ticket:

Game Version number: 1.2076
Modded?: (Yes/No) No
If modded, please list the mods:

Issue Description:

Muzzle Component modified dispersion values not working in-game. They work just fine on the M16A2 Carbine and the M249 on the test map. When I save and upload the modded weapons to the workshop the changes values revert to default values.

Details

Severity
Minor
Resolution
Open
Reproducibility
Always
Operating System
Windows 11 x64
Operating System Version
22H2
Category
General
Steps To Reproduce

Please include reproduction steps here!!!!

duplicate a rifle or machine gun in the prefab viewer open the duplicated gun in the editor browse down to the muzzle component and modify the dispersion diameter and dispersion range values. Save the gun then test on test map and it should work. Save the modded weapon and upload to workshop and the modded values do not carry over to an in-game test and the default dispersion values take over.

Additional Information

I tested on the M249 and the M16A2 M203 Carbine and both worked on the test map but not when I tested the mods downloaded from the workshop in-game.

Event Timeline

swtx created this task.Jul 14 2024, 9:15 PM

Muzzle Component modified dispersion values not working in-game

swtx added a comment.Jul 15 2024, 4:30 AM

Alright, I have more to report.

It’s not the dispersion values that aren’t carrying ove to the game, it the modified muzzle component weapons that aren’t loading into the arsenal when the mod is saved and uploaded to worshop

Geez changed the task status from New to Assigned.Jul 15 2024, 1:40 PM