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WorldEditor - Navmesh Tool and SCR_AIWorld
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Description

i notice two points that can be improved:

1: If you use the NavMesh Tool in WorldEditor, to rebuild tiles, the workflow will be much easier if the NavMesh-Map in the Window will be automaticle centered to the current Camera. So, you do not need to search the whole Map for the current Position.

2: Since i added the Updated tiles NavMesh to "NavmeshWorldComponent -> Override" i got and Error while compiling Scripts. "There is more then one "SCR_AIWord" in the world. But, there is only one!

Details

Severity
Tweak
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Category
General

Event Timeline

R34P3R created this task.Jun 9 2024, 9:58 AM
Geez changed the task status from New to Feedback.Jun 10 2024, 11:43 AM