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AI use Telekinesis to open gates
Closed, ResolvedPublic

Description

Please provide the following when creating the Ticket:

Game Version number: 1.2.0.23 (Steam)
Modded?: No

Issue Description:
It seems that the AI has already had enough of opening gates for our entertainment and now resort to just opening them from afar and then crashing into an obstacle nearby and ejecting the vehicle while putting hazard lights on as some sort of protest, this issue needs to be fixed before the AI start outright rebelling.

Details

Severity
Major
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Category
General
Steps To Reproduce
  1. Start a session in Singleplayer, Game Master - Everon/Arland(tested on both)
  1. Unpause game
  1. Place down a vehicle, any(tested so far with UAZ, Ural, Humvee, and Willy's Jeep)
  1. Place down an AI to then either put into the vehicle immediately or tell it to get in.
  1. Give it a waypoint which requires it to pass through a gate of any sort in order to reach.
  1. Observe the AI as it will approach the gate, dismount, re-mount, drive slightly closer to the gate, dismount again, re-mount again, the gate opens up on its own, and the AI does not take note of this and just tries to find a route around the gate to only crash into an obstacle, sometimes trying to go very slowly through the gate as if they are about to be squeezed on both sides by the sheer magnitude of the gate's intimidating aura, at which case the AI seems to give up, eject the vehicle and put on hazard lights and stop trying to reach the waypoint altogether, or alternatively reach the waypoint but on foot.
Additional Information

We're going to have Skynet upon us at any point with this open action of protest, please take care of this quickly!

Event Timeline

lankercool edited Steps To Reproduce. (Show Details)
Geez changed the task status from New to Awaiting internal Testing.Thu, May 23, 3:03 PM
Geez closed this task as Resolved.Tue, May 28, 2:14 PM
Geez claimed this task.
Geez added a subscriber: Geez.

Hello lankercool.
There are improvements coming in the next update that should improve the behaviour of AI in these situations.
Regards,
Geez