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AI can be commanded by someone other than their group leader in Game Master
Closed, ResolvedPublic

Description

Game Version number: Experimental build 1.2.0.12 (Steam)
Modded?: No

Issue Description:

Those with the Game Master role can use commanding when controlling a unit to command AI which their controlled unit is not the group leader of, even across factions.

Details

Severity
Minor
Resolution
Open
Reproducibility
Always
Operating System
Linux x64
Category
General
Steps To Reproduce
  1. Load into Game Master.
  2. Create US playable faction (for this example, should work with any faction).
  3. Place US spawn point.
  4. Pace Random US Soldier (though it works with any allied soldier) near spawn point.
  5. Use respawn menu to spawn on spawn point as a player and leader of a group.
  6. Move to the previously placed US soldier and recruit them into your group.
  7. Switch back to Game Master.
  8. Place Random Civilian (though it works with any character) nearby.
  9. Take control of civilian.
  10. Stand near AI-controlled US soldier and give a move order (using the radial menu) to a point in the distance.

At this point, the AI-controlled US soldier will follow the orders of the Game Master-controlled civilian, as if they were the group leader.

Additional Information

This seems to work with all orders, and works when giving orders from an enemy faction (Soviet soldier commanding US soldiers). There may be other unexpected interactions related to commanding in Game Master, but I did not test other possibilities as thoroughly (for now).

Event Timeline

HER0 created this task.May 16 2024, 11:06 PM
Geez changed the task status from New to Awaiting internal Testing.May 17 2024, 11:52 AM
Geez closed this task as Resolved.Oct 15 2024, 5:13 PM
Geez claimed this task.
Geez added a subscriber: Geez.

Hello HER0.
This works as designed according to the devs.