Current stable branch, not modded.
Official servers seem to be struggling with performance issues often observed in longer running matches (2+ hours). I was on LA official conflict Everon about 30 mins ago. Just had a large battle on Mil base Levie, during which we lost radio coverage. I grabbed a UAZ and headed back to pick up some squad mates and caught a replication error while driving back towards the gates. No big deal i thought as the replication errors usually clear themselves. Reconnect and immediately kicked before even getting to the spawn screen, reconnect again, kick, a 3rd time, kick. After this the server appeared to have crashed. Red X and unavailable in the browser. As of this post LA it is still offline.
This is not an isolated incident, and server performance has been a struggle especially in longer running games. At times in these longer running games I will notice low server frames and packet loss followed by REPLICATION/SHUTDOWN errors. These often kill highly competitive games and it doesn't feel great when the game is close to being won and the climax is an error message. Included 2 screens of both the replication error and the server being offline in the browser.
Description
Description
Details
Details
- Severity
- None
- Resolution
- Open
- Reproducibility
- N/A
- Operating System
- Windows 10 x64
- Category
- General
Steps To Reproduce
Please include reproduction steps here!!!!