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[1.24] the stagger animation from heavy melee attacks and firearm melee is too short
Confirmed Internally, NormalPublic

Description

[1.24.157551] The stagger animation from heavy melee attacks and firearm melee (gunwhack) is too short, allowing the recipient of the stagger to recover faster than in previous patches. See the following video https://www.youtube.com/watch?v=pspncTYQnMs where recipient of the gunwhack is able to recover in time to trade kills with the gunwhacker, this is consistently reproducible and did not happen in previous patches.

Details

Severity
Minor
Resolution
Open
Reproducibility
Always
Operating System
Windows 11 x64
Category
General

Event Timeline

Geez changed the task status from New to Awaiting internal Testing.Mar 7 2024, 1:32 PM
Geez changed the task status from Awaiting internal Testing to Confirmed Internally.Mar 12 2024, 11:14 AM