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Render Distance/Reduced Visibility Bug
Confirmed Internally, UrgentPublic

Description

Since the release of DayZ 1.23 I have noticed a reduced visibility with DayZ on console, whereby it appears as though you can't see clearly beyond say 400m or so even though the set render distance as standard may be something like 1200m. I mainly play PlayStation but I believe this issue is also present on Xbox.

It almost looks like a blanket of fog in the distance, but once you get to that point physically it's obviously not - so then must just be something like rendering.

This is something that stands out massively to myself and members of my community server. It takes away from the beautiful design of Chernarus and Livonia in all it's glory.

Please say there is a fix out there!

Details

Severity
Major
Resolution
Open
Reproducibility
Always
Operating System
Windows 7
Category
Visual-Environment
Steps To Reproduce

This appears to be something out of player control. It's not a bug that is triggered by certain actions, more so an existing issue that is permanently there.

Additional Information

Event Timeline

IAmJASE created this task.Feb 8 2024, 3:54 PM
Geez changed the task status from New to Awaiting internal Testing.Feb 12 2024, 11:52 AM
Geez changed the task status from Awaiting internal Testing to Confirmed Internally.Feb 14 2024, 12:26 PM
IAmJASE added a subscriber: Geez.Mar 7 2024, 6:51 PM

@Geez

Would you mind clarifying what "Confirmed Internally" exactly means?

Release 1.24 dropped not too long ago and we've had a couple of patches since, but this still appears to be an issue. Attached is an image from today on a Livonia server, showing the extent of it. You can barely see beyond 400m or so, even with clear weather.

Geez added a comment.Mar 8 2024, 11:15 AM

Confirmed internally means that we have reproduced the issue on our end/we are aware of the issue, it is in our system and will get addressed according to the priorities that the team has.
Regards,
Geez