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Jittery desync
Confirmed Internally, NormalPublic

Description

This bug has been in the game since the Inertia update, in which movement around obstacles or infected, especially when ping is moderate to high, and especially when going down stairs, causes jittery, desynced movement and in some cases the appearance of clipping through buildings. I think it's likely due to client and server calculating movement differently. This has got me killed a few times and has remained unfixed for a long time considering its severity and ubiquity. Likely the largest bug in the game currently.

Details

Severity
Major
Resolution
Open
Reproducibility
Always
Operating System
Windows 7
Operating System Version
N/A
Category
Movement
Steps To Reproduce

Sprint down livonia guard tower stairs

Run down medium apartment building stairs from top floor( with ladder

Event Timeline

This happening on my server in LAN too, so don't need too much ping for this bug.

Geez changed the task status from New to Awaiting internal Testing.Feb 6 2024, 10:38 AM
Geez changed the task status from Awaiting internal Testing to Confirmed Internally.Feb 7 2024, 11:00 AM