I noticed one interesting thing in my server logs: the engine game cannot consume more than 8 cores, taking into account the multithreadedReplication = 1 parameter;
if you change the parameters to <pc max cores="8" reserved cores="1" /> the error will go away but I have 12700k and I want to use it to the maximum, it has 8p+4e cores and if you take 14900k there are even more physical cores, the processor will not open to the maximum because we will run into engine limitations, I want you to think about this and maybe do something to get more use out of the productivity potential and limits are stuck in the past
The same situation regarding the use of RAM, I would like to see more consumption or a parameter that allows you to raise the limit
RPT LOG:
6:00:19.499 ENGINE (W): No module info used, trying to identify -> 0x80CB0000
6:00:19.499 ENGINE (W): Adjusting job system settings to avoid exceeding maximum worker context count (8 worker contexts - 1 reserved contexts = 7 job worker threads).
Ps 12:00:21.795 ENGINE (W): No module info used, trying to identify -> 0x80CB0000 this error did not go away even after I installed 8 cores and 1 reserve