Hello so I'm in the works of making a ghillie suit and I really want to to use MATPBR TreeCrown to simulate the ghillie suit grass moving with the grass on the ground but found out the engine doesn't allow this this feature is also nice as when using the vanilla texture for the ghillie suit it's nearly 1 to 1 where the PBR basic isn't if it's possible would you allow this feature to work on skinned object with bones
BI plz fix :)
also congrats on the the all time high player count of 1500 people daily so far 1.0 was a good update that brought a lot more people :)