Dead Bodies can fall under the map when deactivating and activating the simulation again when the bodie is inside an building
Description
Description
Details
Details
- Severity
- None
- Resolution
- Open
- Reproducibility
- Sometimes
- Operating System
- Windows 10 x64
- Category
- General
Steps To Reproduce
Go inside an building and then execute this:
0 spawn {
_Unit = "B_soldier_AR_F" createVehicle position player;
_Unit setdamage 1;
uisleep 5;
_Unit enableSimulationGlobal false;
uisleep 5;
_Unit enablesimulation true;
uisleep 5;
hint str (getposATL _Unit);
};
Additional Information
When isAwake is on false it dosen't work