1.22.156502
in 1.22 the damage values for MeleeMace and MeleeSword were updated in the melee config but they haven't been applied correctly because the in-game values are different. In-game the mace has the values of the MeleeBluntHeavy_5 and MeleeBluntLight_5 class, making it identical to the sledgehammer and the sword has the values of the MeleeSharpHeavy_4 and MeleeSharpLight_4 class, making it identical to the hunting knife.