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MkII Pistol Sound Change
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Description

This one is not a bug but a suggestion regarding the MkII pistol for the up and coming 1.22 update. After playing DayZ experimental the sound of the mkII pistol when fired has changed from the current known unique sound (silent) of previous updates to a more generic sounding pistol, resembling that of the other pistols in the game.

The mkII is a very unique pistol and unlike anything else in the game, and because of its ability to shot silently or sound silent, makes it an excellent weapon for taking out the infected in high pressure, high tensity areas. By making the mkII pistol sound like the other more generic sounding pistols, I believe the mkII looses it's uniqueness and attractiveness in the game, making it just another pistol.

And because of this unique ability, would you please consider returning the sound of the mkII pistol to that sound made in previous updates, like 1.21?

Many thanks BamBam

Details

Severity
Minor
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Category
AI Aiming / Shooting

Event Timeline

I haven't heard it yet, but based on your description I second this!!

Also, it's already bad enough the AI is drawn directly to it if you fire 2 shots, don't need other players hearing it clearly also.

Isn't that because of current 1.22 suppressor sound issue where the engine only plays indoor sounds?

Geez changed the task status from New to Feedback.Aug 7 2023, 11:37 AM