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[0.9.9.47] (Game master) A controlled avatar walks slowly by default when you take control of it
Closed, ResolvedPublic

Details

Severity
None
Resolution
Open
Reproducibility
N/A
Operating System
Windows 7
Category
General

Event Timeline

Geez changed the task status from New to Awaiting internal Testing.Aug 1 2023, 11:58 AM
Geez closed this task as Resolved.Aug 7 2023, 10:52 AM
Geez claimed this task.
Geez added a subscriber: Geez.

This is because AIs have set default speed when Idle as walking speed, which can be adjusted easily with mouse scroll wheel when taking control of them.

Hi Geez!

Maybe it's better to add a condition that if the player takes control, then the character's speed should be normal?
This will save players time and improve their gaming experience.

Imagine when you have to switch between multiple characters and control them in a very short time