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[0.9.9.38] Server Slots Filled with Reserved Ghosts
Closed, ResolvedPublic

Description

Looks like the reconnect saved slot and previous state is taking up slots even after reconnecting. This appears to even roll over to the next game. Joined Tac-Ops server late in a game that was over four hours old with 40+ players. Players including myself started crashing more as the game went on over 4 hours. I had 2 client crashes. One CTD in spawn screen where logging back on didn't do the reconnect save location state. And one CTD that happened while playing and that did the reconnect spawn in.

Game was concluded with a winner and when the server started a new game I noticed that there were about 10 less players on that server than was showing on the server list screen. Couple hours later I log back to see if it cleared up and it hadn't.

Details

Severity
Major
Resolution
Open
Reproducibility
N/A
Operating System
Windows 7
Category
General

Event Timeline

G_Rider created this task.Jul 17 2023, 2:02 AM
Geez changed the task status from New to Awaiting internal Testing.Jul 17 2023, 11:04 AM
Geez closed this task as Resolved.Fri, Apr 12, 12:29 PM
Geez claimed this task.
Geez added a subscriber: Geez.

Hello G_Rider.
The issue has been fixed for one of the upcoming updates.