In update 1.19, you added new platecarrier color options.
I noticed that the visual models of the new colors are much worse in terms of texture quality than the beige model (this also applies to body armor attachments - pockets and holsters).
Using the available tools - I unpacked the deployed body armor models and compared them (attached screenshots) - as you can see - the quality, visual and size model of the beige plate carrier is better than the new plate carrier (camouflage), the same for the green and black platecarriers.
I don’t know what this is connected with, maybe you wanted to optimize the models in order to win in increasing the FPS - but it looks very poor and of poor quality. I hope you fix this bug in future updates.
Description
Description
Details
Details
- Severity
- Feature
- Resolution
- Open
- Reproducibility
- Always
- Operating System
- Windows 10 x64
- Operating System Version
- 22H2
- Category
- Personal Protection Armor
Steps To Reproduce
-
Additional Information
Regarding colors - Actual colors of plate carriers - they look just as terrible and not natural.
Green - almost the same as beige. Black is not black at all, but dark grey. I showed examples in the attached screenshots - your colors are visible on them. Also - I've attached 2 color options from the Steam workshop, which are better quality, and you can see that black is black and green is green.
I would like to see better colors in the game.
I don't understand why people who don't get paid for quality work do better than your employees who get paid for their work, but make poor quality items.