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Command Request to RscMapControl marks Eden placed objects
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Description

The game by auto creates markers on objects where color, type, importance and coefficients are defined in the RscMapControl configuration
It would be nice to get a script command so that the game can create markers during mission on the object taking into account settings from class RscMapControl

For example, I added a object Sugarcane Factory (Chimney) to the mission and I want to execute the requested command, e.g.

  • createMapControlMarker _mapObject

and game will create a marker "Chimney Stack" on it
Exactly the same "Chimney Stack"-marker that game created on world initialization on the terrain object

Thus missions authors will be able to mark his custom objects with this command and these objects will not stand out from the same ones that were placed by the terrain author

Details

Severity
None
Resolution
Open
Reproducibility
N/A
Operating System
Windows 11 x64
Operating System Version
22H2
Category
Feature Request

Event Timeline

TRAGER created this task.May 2 2023, 3:44 PM