- Map objectives tab should default to off when opening the map. Having to close this every time I open the map is a pain and it obscures a large area of the map
- Objectives icon on base locations sometimes obscures base supplies and facilities info. Make this offset from the actual base point icon
- Vehicles should default to handbrake on when entering the vehicle after spawning at vehicle depots. Many times the vehicle will start rolling away
- Conflict end game screen should last at least 60 seconds longer to allow some post game chat, etc.
- Add illumination flares for night visibility
- Add floodlights in base building for night defence
- Rank for Barracks should be Private to reduce supply usage
- Turn off the Soviet announcer at bases when capped by USA
- Remove the MOB near Montfort castle - its a ridiculously bad location for a base
- Increase rank points earned for providing supply. The amount of rank points gained for supply is very low considering it is a hugely laborious but vital task that many team mates won't do.
- Give the AI characters “military” names. E.g. Pvt Smith, not John Smith. This would add to immersion as "John Smith" is a civilian name and doesn't fit with the theme of the game
- Use same key for all chat. Its "enter" for in game, but "c" in the lobby. Doesn't make sense.
- Improve vote kick requirement so that votes needed are from that side only (honestly vote kick just needs to work - I very rarely see it work!)
- Vehicle depots should allow repair of damaged vehicles
- Ranks for building are too restrictive. Reduce fortifications build to CPL and barracks build to PVT. Or remove rank requirement for build and have rank requirement for deleting
- Allow annotations on map to be seen by your group to improve strategy and communication
Description
Description
Details
Details
- Severity
- None
- Resolution
- Open
- Reproducibility
- N/A
- Operating System
- Windows 10
- Category
- General