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Options to cut or fit ui2texture displays when rendering them into non-1:1 textures
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Description

I'd like to request an option for recent ui procedural texture feature to either cut or fit the display to non-square textures to avoid it being stretched.

Related ticket: T170754

Details

Severity
Feature
Resolution
Open
Reproducibility
N/A
Operating System
Windows 10 x64
Category
Scripting
Additional Information

I suggest to either have 2 new procedure names like:
#(rgb,1024,2048,1)ui('RscDisplayEmpty') - stretch (current)
#(rgb,1024,2048,1)uicut('RscDisplayEmpty') - cut off
#(rgb,1024,2048,1)uifit('RscDisplayEmpty') - shink to fit
or add a new parameter after texType:
#(rgb,1024,2048,1)ui('RscDisplayEmpty','uniqueName','ca','cut')

Event Timeline

SaMatra created this task.Mar 28 2023, 4:52 PM
SaMatra edited Additional Information. (Show Details)Mar 28 2023, 5:06 PM
dedmen set Ref Ticket to AIII-55635.Mar 29 2023, 9:52 AM
SaMatra edited Additional Information. (Show Details)Mar 29 2023, 10:03 AM
dedmen changed the task status from New to Feedback.Apr 6 2023, 6:57 PM
dedmen added a subscriber: dedmen.

UIEx texture source has viewport adjustments. dev branch next week