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vicinity tab in inventory doesnt refresh during animations
Awaiting internal Testing, NormalPublic

Description

when opening the inventory before an animation is complete the vicinity tab shows the items(or lack thereof) from when the inventory last was opened, instead of the items that are actually in the vicinity of the player.

Details

Severity
Minor
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Category
Inventory
Steps To Reproduce
  1. open inventory
  2. drop an item

3.close inventory

  1. move away from item
  2. gather bark/collect sticks/craft fireplace/hand drill kit
  3. when the the white circle indicates that the item is collected/crafted: open inventory
Additional Information

step 2 is technicly not necessary, but it makes the bug all the more noticable
regarding step 5: these are just the ones i tested just now, cant find any crafting animation that doesnt have this bug

Event Timeline

Geez changed the task status from New to Awaiting internal Testing.Mar 6 2023, 11:11 AM