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dispatch/proxy dechance bug
Acknowledged, UrgentPublic

Description

there is currently a bug with Dispatch/Proxy when you make it dynamic by giving it dechance to only be called to dynamic events.

when you make a dynamic proxy by giving it a dechance it still gets called by all positons in mapgrouppos as if it was a normal proxy with no dechance.

Details

Severity
Major
Resolution
Open
Reproducibility
N/A
Operating System
Windows 7
Category
General
Steps To Reproduce

<dispatch dechance="1.0" >
<proxy type="SodaCan_Pipsi" pos="-0.321030 -1.164457 1.137404" rpy="0.0 0.0 0.0" />

</dispatch>
Additional Information

possibly adding a dechance to each position in mapgrouppos could be the fix?

THIS IS A BIG DEAL, THIS IS PREVENTING THE PROPER USE FOR DECHANCE AND ALOT OF COOL MODS FOR CONSOLE USERS.

Event Timeline

if this gets fixed ill be able to upload alot of cool mods for free for the console community.

Geez changed the task status from New to Acknowledged.Feb 8 2024, 1:38 PM