preferredObjectViewDistance is responsible for the display distance of objects.
One thing is, if the player forces the value to be less than the minimum, for example: 50 , then he will be able to texture-glitch through all objects. Attached video: https://youtu.be/Jmvo-6iV_DE
At the moment, we have found a way to fix this: force the mod to set the minimum distance on the client.
But this is not the way to solve the problem, the rest of the servers will not be protected from such bad players who want to take advantage of seeing objects OUTSIDE of visibility.
Description
Description
Details
Details
- Severity
- Major
- Resolution
- Open
- Reproducibility
- N/A
- Operating System
- Windows 10 x64
- Category
- General
Steps To Reproduce
open the "documents" folder.
Open file %username%_settings.DayZProfile .
Find the "preferredObjectViewDistance" setting.
Set the value of the "preferredObjectViewDistance" parameter to about 50.