The Export Map Data tool just creates empty files for some people, despite there not being any error.
Description
Description
Details
Details
- Severity
- Major
- Resolution
- Open
- Reproducibility
- Sometimes
- Operating System
- Windows 10 x64
- Operating System Version
- 21H2
- Category
- General
Steps To Reproduce
Reproducibility is set to Sometimes because only some have this issue - for those that do, it will be Always.
While I know that at least 1-2 others had this issue, this is likely not replicable by everyone.
- Create a new world, create a terrain, add some map-relevant things like roads
- Add SCR_MapEntity
- Open the Export Map Data tool, and perform any of the three operations - in this case, I'll take Geometry2D.
- Console output:
RESOURCES : Map Data(All) successfully generated
RESOURCES : Map Data(All) successfully exported to Folder/$ProjectName:ProjectName.topo
In reality, there will only be an empty (0 bytes) file in that location, with the extension-less name "$ProjectName".
While you might not be able to replicate this yourself, I hope that part with the empty $ProjectName file will help track down the issue.
Additional Information
- This is not linked to the "Non-Square Terrain Crashes" bug I reported, it also occurs for square terrains.
- There seems to be at least some processing going on, as this still takes a few seconds. Maybe it's export related?
- Someone else reported having the same issue here
- If this cannot be replicated but some further testing / diagnosis may help, please let me know
Event Timeline
Comment Actions
Thank you TilW.
This problem has been resolved internally and the fix will appear in one of the upcoming updates.
Regards,
Geez