Currently, the only way for me to possibly implement a variable sound RWR system is to use playsound 3D which has alot of unnecessary complicity to just acquire the ability to change volume
another way to do it would be with PlaysoundUi, but this ignores global mixer volumes
i simply propose the addition of a volume parameter play sound
Description
Description
Details
Details
- Severity
- Feature
- Resolution
- Open
- Reproducibility
- Always
- Operating System
- Windows 11 x64
- Category
- Scripting
Steps To Reproduce
N/A
Additional Information
N/A
Event Timeline
This comment was removed by BIS_fnc_KK.
Comment Actions
To be able to play cfgsounds, through script with volume control that respects a global mixer volume