Hi,
When deleting player weapon with SCR_EntityHelper.DeleteEntityAndChildren(); results in client crash (using peerTool).
Hi,
When deleting player weapon with SCR_EntityHelper.DeleteEntityAndChildren(); results in client crash (using peerTool).
Use attached Project and attached video to reproduce it.
The project only has a MP world map and an UserAction that executes DeleteEntity on Server in order to temove the player's weapon.
You will need to press the User Action twice. The first time the grenade is deleted (no crash), the second one the weapon is deleted (Crash).
Project
Video
https://youtu.be/f-jwTiecT2M
Crash Logs
Thank you for the report Piloto_Spyke.
The problem has been fixed internally and the fix will appear in one of the upcoming updates.
Regards,
Geez