If player get removed during authenticating
15:16:42:368 RPL : ServerImpl event: authenticating (identity=0x00000000, address=xxx.xxx.xxx.xxx:54534)
it could happen that logs get spammed with
15:16:59:506 BACKEND (W): PLAYER AUDIT - Canceled... Player removed prior operation started!
After that every new connection ends with an AuthFailureCallback :
15:18:13:543 RPL : ServerImpl event: authenticating (identity=0x00000005, address=xxx.xxx.xxx.xxx:57391) 15:18:43:544 RPL : ServerImpl event: authentication timeout (identity=0x00000005) 15:18:43:544 NETWORK (W): AuthFailureCallback called (identity=0x00000005 15:18:43:545 RPL : ServerImpl event: connection refused (identity=0x00000005)