While editting a world in the workbench, trying to delete a disabled entity consistently results in a workbench crash. You must first reenable the entity, then delete is possible. Is this intended behaviour or a bug. Suggestion if intended would be to popup with a message to say you can not delete a disabled entity.
Description
Description
Details
Details
- Severity
- Crash
- Resolution
- Open
- Reproducibility
- Always
- Operating System
- Windows 10 x64
- Operating System Version
- Windows 11Home 10.0.22000 Build 22000
- Category
- General
Steps To Reproduce
Take any entity within an editable layer of the world and mark as disabled.
Proceed to try and delete the entity.
Watch crash occur.
REPEAT
Take same starting world and entity
Ensure entity is enabled
Proceed to try and delete entity
Watch entity delete crash free.
Event Timeline
Comment Actions
Hello buddski.
We are unable to produce the issue on our end. Can you please upload a video of the problem for us?
Regards,
Geez