Page MenuHomeFeedback Tracker

Deleting disabled entities from workbench causes crash
Need More Info, NormalPublic

Description

While editting a world in the workbench, trying to delete a disabled entity consistently results in a workbench crash. You must first reenable the entity, then delete is possible. Is this intended behaviour or a bug. Suggestion if intended would be to popup with a message to say you can not delete a disabled entity.

Details

Severity
Crash
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Operating System Version
Windows 11Home 10.0.22000 Build 22000
Category
General
Steps To Reproduce

Take any entity within an editable layer of the world and mark as disabled.
Proceed to try and delete the entity.
Watch crash occur.

REPEAT
Take same starting world and entity
Ensure entity is enabled
Proceed to try and delete entity
Watch entity delete crash free.

Event Timeline

buddski created this task.Oct 9 2022, 11:34 PM
buddski changed Severity from None to Crash.
buddski changed Reproducibility from N/A to Always.
buddski renamed this task from Deleting disabled entities from workbench to Deleting disabled entities from workbench causes crash.
Geez changed the task status from New to Awaiting internal Testing.Oct 16 2022, 10:03 PM
Geez changed the task status from Awaiting internal Testing to Need More Info.Apr 17 2023, 1:49 PM
Geez added a subscriber: Geez.

Hello buddski.
We are unable to produce the issue on our end. Can you please upload a video of the problem for us?
Regards,
Geez