there is no grip, at any speed, if you turn the steering wheel left and right on the road, the car slides like on ice and not on asphalt, the mass of the car is not felt. And at high speeds there is no control at all, the steering wheel is not informative
Description
Details
- Severity
- None
- Resolution
- Open
- Reproducibility
- N/A
- Operating System
- Windows 7
- Category
- General
Event Timeline
View these items:
1 The braking distance is too long at low speed, when the steering wheel is turned, the car is carried forward, the second: why does the spark plug break during a collision, how can it come into contact with objects being far from the point of contact, where is the logic here? third: why is this candle only one, when there should be at least 4 in the car?
in my understanding, you crash into an object with the front of the car, according to the logic, the radiator and bumper with headlight bulbs, hood cover, front fenders, possibly some of the front doors break. But the spark plug has nothing to do with it. very strange damage system, it still needs to be worked. And one more not unimportant question, will this update fix a bug with getting the character and objects in the car wet during the rain, and added lighting in the car interior? expand the possibilities of settings and add the ability to connect a game steering wheel, it seems to me that the control on the steering wheel would be completely different
I assume it's so you're not cruising around hitting everything and your car just keeps going.
The damage settings are set way too high currently. tapping a curb destroys cars currently.
Will the mirrors in the car be displayed in the future, or have you put a final cross on them?!
Seems like left back wheel is buggy for most of the vehicles, m1025 had it too untill last exp update
The brakes are very bad, they are practically non-existent. From maximum speed to a complete stop, the distance is too long! And at the same time, the wheels do not even block and do not go skidding.