Object.SetScale(float) does not set the scale of an object
Is there a new function for this?
Description
Description
Details
Details
- Severity
- Major
- Resolution
- Open
- Reproducibility
- N/A
- Operating System
- Windows 10 x64
- Category
- General
Event Timeline
Comment Actions
Update:
Object scale can be set using obj.SetScale(float) on initial spawn, but as soon as the object is moved it reverts to its original scale