Just a few thoughts on the new inertia/movement in the 1.19 patch. While I really like the addition of inertia, it feels like 1.19 has dialed it up to the extreme. When using A and D it feels like your character is drunk and will take a few extra steps in the direction of travel even after when you stop inputting on the keyboard. I feel realistically you would be able to have far more control over your movement than this. I think dialing inertia back a bit from this first iteration, to maybe a midpoint between 1.18 and 1.19, might be the sweet spot. I've seen a few other people raise tickets with similar comments, so I wanted to add another in agreement.
Description
Description
Details
Details
- Severity
- Major
- Resolution
- Open
- Reproducibility
- Always
- Operating System
- Windows 10 x64
- Category
- General