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criticisms of 1.19
Reviewed, NormalPublic

Description

firstly my biggest criticism is the quality of items found around the game.
whilst im in love with the idea of increasing the variety of quality of items found,
but it feels like 60%+ of items found are badly damaged or damaged.
i think the goal here should be to make it so less items are pristine. as of 1.18 it feels like most items are found in pristine.
i think we should focus on making more items worm - pristine with a little damaged. as opposed to most of them damaged / badly

i would also keep looking into the movement changes. im in strong support for these. especially because holding up another survivor is nearly impossible due to their ability to quickly zoom away.
however it makes navigating buildings and environments whilst sprinting a little "funny" and "tricky" i dont have an easy solution. but maybe look at how the turning works.

Details

Severity
Minor
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Category
General

Event Timeline

MattVII created this task.Sep 24 2022, 6:22 AM

cars despawning has also been an issue in dayz entire history.
although it isnt common. but it certainly does happen,
my theory is that it is related to certain car parts (i.e. fender, roof) being ruined / even badly damaged

Geez changed the task status from New to Reviewed.Sep 25 2022, 11:14 PM