firstly my biggest criticism is the quality of items found around the game.
whilst im in love with the idea of increasing the variety of quality of items found,
but it feels like 60%+ of items found are badly damaged or damaged.
i think the goal here should be to make it so less items are pristine. as of 1.18 it feels like most items are found in pristine.
i think we should focus on making more items worm - pristine with a little damaged. as opposed to most of them damaged / badly
i would also keep looking into the movement changes. im in strong support for these. especially because holding up another survivor is nearly impossible due to their ability to quickly zoom away.
however it makes navigating buildings and environments whilst sprinting a little "funny" and "tricky" i dont have an easy solution. but maybe look at how the turning works.