I started playing with the new traps last week. My claymore and plastic explosives despawn but my traps and detonators stay spawned in. This defeats the purpose of having traps at all. The armed explosives and tripwires need to have the same lifetime.
Description
Description
Details
Details
- Severity
- Minor
- Resolution
- Open
- Reproducibility
- Always
- Operating System
- Windows 7
- Category
- Weapon Stabilization
Steps To Reproduce
Place explosive. Arm explosive with detonator. Place tripwire. Place armed detonator in tripwire. If nobody hits the tripwire the explosives will despawn but not the detonator or tripwire.
Additional Information
None
Event Timeline
Comment Actions
I can confirm this bug. As of today, it's still present and very annoying to say the least... (same with the other unfixed bugs related to plastic explosives)