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Game server logs not catching Deaths pertaining to disconection.
Reviewed, NormalPublic

Description

Hello.
My team and I have been struggling with an issue where our server logs won't show specific types of deaths. These deaths include;
They were dying while the player has forced to exit the game before the logout timer runs out.
Logging out and dying while unconscious. (Clicking exit and not respawn)
Logging out and dying while restrained. (Clicking exit and not respawn)

I don't think most server hosts will find this a problem. But in our case, this breaks our game. We have programs reading the logs looking for deaths. Players who die in any of the ways listed above bypass our program.

Details

Severity
Text
Resolution
Open
Reproducibility
Always
Operating System
Windows 10
Category
General
Steps To Reproduce
  1. exit the game while unconscious or restrained. a. or force a player to disconnect with the server having a long logout timer and kill their character before it disappears.
  2. Check logs for the death.

Event Timeline

d3rk99 created this task.Jul 15 2022, 4:31 AM
Geez changed the task status from New to Reviewed.Jul 15 2022, 9:39 AM
Geez added a subscriber: Geez.

Hello d3rk99 and thank you for your feedback.
Currently we do not plan any changes to the logging system but we will take a look if it could be possible to do this for the future and consider adding them - however, we do not guarantee that they will be added.
Regards,
Geez