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Vertex explosion when using decals
Assigned, NormalPublic

Description

Sometimes when spawning decals, getting within draw distance of them can result in vertex explosions, with all sorts of models stretching around and glitching out, with the framerate dropping significantly.

Details

Severity
Major
Resolution
Open
Reproducibility
Random
Operating System
Windows 10 x64
Category
General
Steps To Reproduce

I haven't been able to pinpoint the exact conditions to reliably reproduce this.
You can try using my BloodLust2 mod, and may encounter vertex explosion when getting close to the blood decals.

Additional Information

I found that usually spawning multiple decals around the same spot can make this vertex explosion bug occur. I've been able to encounter this both in the editor and ingame. I've encountered this with decals on buildings most notably.

Attached is a video from the editor where I just placed an entity that spawns these decal entities.

Event Timeline

Xorberax created this task.May 31 2022, 9:35 AM

Here's another vid in the editor where this occurs. In this example, all I did was place a bunch of decals, rotated, and put them onto a building:

ZioPao added a subscriber: ZioPao.May 31 2022, 5:14 PM
Geez changed the task status from New to Assigned.Jun 1 2022, 1:35 PM