Currently both factions in Conflict Mode have fixed objective codename-town mappings (e.g. Matros for Coastal Base Chotain on the Soviet side), which makes it very easy for each side to follow the other's movements if they intercept enemy radio transmissions, even if the enemy is using codenames.
Randomizing the mapping of these objective codenames will make it more difficult to follow enemy movements through radio intercepts, adding another layer of secrecy to gameplay.