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Bug in 1.18 experimental - Cooked / baked meat sound stays in last geolocation / place on the floor where portable gasstove with baked meat was standing. Even when picking up and walking away the cookingpot with meat.
Acknowledged, NormalPublic

Description

After cooking venison meat on a portable gasstove (with large blue gascanister + cookingpot) the baked meat sound stayed (forever) in the last spot the portable gasstove was standing on the floor. Even if the gasstove was in the person inventory.
After walking away from the spot (spot X) where the the meat was cooked (with gasstove in the players inventory, the baked meat sound stayed in the exact place where the meat was cooked (spot X).

If the complete portable gasstove (with the hot meat in the cookingpot) was placed on a different spot (spot Y) on the floor, and was picked up again, put in players inventory, the baked meat sound stayed in the exact place where the complete cooking pot was put down in the other place (spot Y). Also tried a 3rd spot, same again.

Details

Severity
Minor
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Category
Sound
Steps To Reproduce

put the cooking pot in 3 different places

Additional Information

Was playing on Spaggies 1.18 experimental server

Event Timeline

Geez changed the task status from New to Assigned.May 23 2022, 4:57 PM
Geez changed the task status from Assigned to Acknowledged.Mon, Jun 27, 4:12 PM