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Small static objects indestructible - Unwanted behaviours
Reviewed, NormalPublic

Description

You can destroy down fences, walls, signs, some poles and sometimes even parts of buildings.

However what kinda has been left out are small objects like trash cans, pile of tires, phone boots, hunting cabins, etc.
I understand that for performance reasons you may want a fixed position of such objects so that they do not need to get shared and simulated over the network.

But imo it would greatly increase the player Immersion if such objects would at least get shredded to pieces like fences/walls when high damage is being dealt to them.
Aswell it would prevent situations like this from happening:

Details

Severity
Feature
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Category
General
Steps To Reproduce

Take any vehicle, drive with high speed against a small static object.
Take any explosive or otherwise damage dealing weapon and use it as much as you want against the small static (map) objects.

Event Timeline

Geez changed the task status from New to Reviewed.May 20 2022, 11:25 AM