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Expanding The Available Asset Classnames
New, UrgentPublic

Description

A majority of the assets available in the base game already have classnames assigned to them however they can not be referenced when attempting to add them in as a custom object. This is evident when using the new (".json") Object Spawner as map designers/modders can only spawn a limited selection of the ("land_") assets and are forced to install a third party mod to gain access to the rest. The third party mod in-question however is not available to those on console which greatly limits their ability to utilize the object spawner to its full potential as they lack these base game assets.

Details

Severity
Minor
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Category
General

Event Timeline

Scronkyy created this task.Mar 23 2022, 7:32 PM