When created on local server, the High Command squad icon is green, as it supposed to be. (player hcSetGroup [_group, groupId _group, "teamgreen"] in resistance group)
When created during session on dedicated server, it created in cyan color.
Description
Description
Details
Details
- Severity
- None
- Resolution
- Open
- Reproducibility
- Always
- Operating System
- Windows 7 x64
- Category
- Ingame UI
Steps To Reproduce
private _highCommandModule = (createGroup sideLogic) createUnit ["HighCommand",[1000,0,0],[],0,"NONE"];
_highCommandModule synchronizeObjectsAdd [player];
private _highCommandModuleSub = (createGroup sideLogic) createUnit ["HighCommandSubordinate",[1000,0,0],[],0,"NONE"];
_highCommandModuleSub synchronizeObjectsAdd [_highCommandModule];
private _units = groupselectedunits player;
private _group = createGroup resistance;
{
if !(isplayer _x) then { [_x] joinSilent _group; };
} foreach (_units);
_group setGroupIdGlobal ["Test"];
player hcSetGroup [_group, groupId _group, "teamgreen"];
Additional Information