While on profiling or development branches, using the command
objNull setVehicleCargo cargo
should remove the specified cargo object, yet it returns true and does nothing. However using
vehicle setVehicleCargo objNull
still unloads all cargo
While on profiling or development branches, using the command
objNull setVehicleCargo cargo
should remove the specified cargo object, yet it returns true and does nothing. However using
vehicle setVehicleCargo objNull
still unloads all cargo
Run game on 2.08 development branch or 2.06 Profiling branch.
Place down vehicle with ViV functionality, and object that can fit in the vehicle.
run
vehicle setVehicleCargo cargo
to put the cargo in the vehicle.
Then run
objNull setVehicleCargo cargo
command returns true, but cargo is not removed
Not occurring on stable