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[Feature Request] Scripting Command: setAcceleration
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Description

I'm not sure if the engine supports acceleration for non-PhysX objects, but being able to set the acceleration for all objects would be really nice.

obj setAcceleration [ax, ay, az];

in m/s^2

If possible maybe angular variants too? In rad/s^2? (see T160321)

Details

Severity
Feature
Resolution
Open
Reproducibility
N/A
Operating System
Windows 10 x64
Category
Scripting

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