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[Feature Request] Scripting command to set firemode
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Description

I know a workaround exists by using forceWeaponFire as explained on its wiki page, but a more official method would be neat.
The workaround way also doesn't allow you to switch firemode until the weapon is ready to fire. Meaning if you're switching from your secondary to primary weapon, you have to wait for a few seconds before the workaround can be used.

Details

Severity
Feature
Resolution
Open
Reproducibility
N/A
Operating System
Windows 10 x64
Category
Scripting

Event Timeline

Azeh created this task.Jun 27 2021, 9:08 PM
Azeh updated the task description. (Show Details)Jun 28 2021, 2:07 PM