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155mm Laser Guided/Guided shells target cursor position when manually firing
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Description

If you fire then if at any point the shell ends up within 500m of the cursor position, the shell will immediately change direction towards, and is able to make extreme turns in order to hit the target.
This also applies to cursor positions very close to you, looking at the ground right in front of you in a M4 Scorcher and firing with the cannon at max elevation will still have the shell immediately abort its arc and fly downwards towards the target.

Digging through the configs it appears that triggerDistance might be the culprit, not taking shell orientation or what the actual target is into account.

Details

Severity
Minor
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Category
General
Steps To Reproduce
  1. Get in M4 scorcher as gunner, load Guided/Laser Guided shells
  2. Elevation cannon to max
  3. Put cursor on ground in immediate vicinity of vehicle, fire
  4. Notice that the shell almost immediately hits the ground next to you

Event Timeline

Tested some more and it appears that laser guided shells are completely unable to target lasers, but has pinpoint accuracy on cursor position. It worked in 2.00.

I did a little testing myself and i figured whenever you point your cursor onto the ground near your vehicle it will hit the ground directly next to it, if you however point your cursor into the air it lands where it's supposed to land.

Additionally Laser Guided / Guided will never land on a laser target or search for a heat signature if you fire it manually (without the artillery computer). If you however use the computer it works.

It could be worth testing this with the laser guided cruise missiles too. I had an incident a while ago where a missile was supposed to overfly my position en route to a laser target, but landed on me instead. I wrote it off as a fluke at the time, but this issue would perfectly explain it.