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Game crash when deleting marker using markercreated EH in hosted MP
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Description

As name says. Found with my custom mission full of scripts and mods, could reproduce on an "empty" mission with no mods loaded.
RPT:


Missionfile PBO:

Details

Severity
Crash
Resolution
Open
Reproducibility
Always
Operating System
Windows 7 x64
Operating System Version
Ultimate, custom
Category
Scripting
Steps To Reproduce

init.sqf
addMissionEventHandler ["MarkerCreated", {

params ["_marker", "_channel"];
if (_marker select [0, 13] == "_USER_DEFINED" && _channel in [0,1,2,3]) then { deleteMarker _marker; };

}];
Placing marker/line in one of the named channels (0 = global, 1 = side, 2 = command, 3 = squad)

Additional Information

Didn't test on dedicated server.

No crashing and intended function works when using this instead:
addMissionEventHandler ["MarkerCreated", {

params ["_marker", "_channel"];
if (_marker select [0, 13] == "_USER_DEFINED" && _channel in [0,1,2,3]) then { _marker spawn {deleteMarker _this}; };

}];

Thanks Dedmen for the help!)

Event Timeline

T00T created this task.Mar 4 2021, 4:48 PM
dedmen claimed this task.Mar 4 2021, 6:07 PM
dedmen changed the task status from New to Assigned.
dedmen set Ref Ticket to AIII-54020.
dedmen added a comment.Mar 4 2021, 7:40 PM

Fixed in next dev-branch or profiling branch v3

dedmen closed this task as Resolved.Mar 4 2021, 7:40 PM
dedmen reopened this task as Feedback.